Executive Development Programme in Math in Game Production
-- viewing nowThe Executive Development Programme in Math in Game Production is a certificate course designed to provide learners with essential mathematical skills required in the game production industry. This program emphasizes the importance of mathematical concepts such as linear algebra, calculus, and statistics in game development, and how they are applied to create engaging and immersive gaming experiences.
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Course Details
• Mathematical Foundations in Game Production: This unit covers the fundamental mathematical concepts used in game production, such as vectors, matrices, calculus, and linear algebra.
• Probability and Statistics: This unit explores the role of probability and statistics in game development, including random number generation, probability distributions, and statistical analysis of game data.
• Game Physics: This unit covers the physics engine and simulation techniques used in game production, including rigid body dynamics, soft body dynamics, fluid dynamics, and collision detection.
• 3D Geometry and Transformations: This unit explores the mathematical concepts of 3D geometry, including vectors, matrices, and transformations, and their application in game production.
• Computer Graphics: This unit covers the basics of computer graphics, including rendering, shading, and texture mapping, and their application in game production.
• Data Structures and Algorithms: This unit explores the data structures and algorithms used in game production, including graphs, trees, and sorting and searching algorithms.
• Optimization Techniques: This unit covers the optimization techniques used in game production, including level of detail (LOD) reduction, occlusion culling, and frame rate optimization.
• Machine Learning in Game Production: This unit explores the application of machine learning techniques in game production, including reinforcement learning, neural networks, and evolutionary algorithms.
• Game Analytics: This unit covers the collection, analysis, and interpretation of game data, including player behavior, performance metrics, and user experience (UX) analysis.
Career Path
Entry Requirements
- Basic understanding of the subject matter
- Proficiency in English language
- Computer and internet access
- Basic computer skills
- Dedication to complete the course
No prior formal qualifications required. Course designed for accessibility.
Course Status
This course provides practical knowledge and skills for professional development. It is:
- Not accredited by a recognized body
- Not regulated by an authorized institution
- Complementary to formal qualifications
You'll receive a certificate of completion upon successfully finishing the course.
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