Advanced Certificate in Procedural Game Math
-- ViewingNowThe Advanced Certificate in Procedural Game Math is a comprehensive course designed to equip learners with advanced mathematical skills necessary for creating complex and immersive gaming experiences. This course is crucial in an industry where demand for skilled game developers with a strong mathematical background continues to grow.
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⢠Linear Algebra for Game Math: Vectors, matrices, transformations, determinants, eigenvalues, and eigenvectors.
⢠Vector Calculus: Gradient, divergence, curl, and Laplacian. Line and surface integrals, Green's theorem, Stokes' theorem, and the divergence theorem.
⢠Differential Equations: Ordinary differential equations, numerical methods, stability analysis, and partial differential equations.
⢠Computational Geometry: Convex hulls, Voronoi diagrams, Delaunay triangulations, line intersections, and collision detection.
⢠Physics for Game Programming: Rigid body dynamics, collision response, constraint solvers, and soft body physics.
⢠Procedural Content Generation: Noise functions, Perlin and Simplex noise, fractals, L-systems, and cellular automata.
⢠Optimization Techniques: Gradient descent, Newton's method, quasi-Newton methods, conjugate gradient, and linear programming.
⢠Game Physics Engines: Design and implementation of game physics engines, rigid body and soft body dynamics, and collision detection.
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