Executive Development Programme in VR Game Business Models

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The Executive Development Programme in VR Game Business Models certificate course is a career-advancing opportunity for professionals in the gaming industry. This program focuses on the growing demand for virtual reality (VR) games, a market that is projected to reach $44.

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7 billion by 2024. Through this course, learners will gain a comprehensive understanding of VR game business models, including design, development, marketing, and monetization strategies. They will also learn how to leverage VR technology to create immersive and engaging gaming experiences. By the end of the course, learners will be equipped with the essential skills needed to succeed in the VR game industry. They will have a deep understanding of the VR game market, the latest industry trends, and the ability to develop and implement effective business models for VR games. This will not only enhance their career prospects but also enable them to make meaningful contributions to the growth and success of their organizations.

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โ€ข Introduction to Virtual Reality (VR) Game Business Models: Understanding the VR game industry, market trends, and business opportunities. โ€ข VR Game Development: Overview of VR game development, including design, programming, and testing. โ€ข Monetization Strategies in VR Game Business: Exploring revenue models, including in-app purchases, subscriptions, and advertising. โ€ข Marketing and Promotion in VR Game Business: Analyzing effective marketing strategies, including influencer marketing, social media, and PR. โ€ข Legal and Ethical Considerations in VR Game Business: Examining legal and ethical issues, such as intellectual property rights, privacy, and data protection. โ€ข Virtual Reality Hardware and Software: Reviewing the latest VR hardware and software, including headsets, controllers, and game engines. โ€ข Funding and Investment in VR Game Business: Exploring funding options, including venture capital, crowdfunding, and grants. โ€ข Scaling and Growth in VR Game Business: Strategies for scaling and growing a VR game business, including partnerships, collaborations, and international expansion.

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The **Executive Development Programme** in VR Game Business Models is a fantastic opportunity for professionals looking to explore and thrive in the ever-evolving virtual reality (VR) game industry. This section presents a 3D pie chart highlighting the most in-demand roles, complete with their respective market percentages. 1. **VR Game Developer (40%)** A VR Game Developer is responsible for creating, coding, and implementing video games for the VR platform. With a 40% share of the market, this role requires strong programming skills, typically in C# or C++, and familiarity with game engines like Unity or Unreal Engine. 2. **VR Game Designer (25%)** VR Game Designers focus on the concept, layout, and gameplay mechanics of VR games. With a 25% share, they need to be creative, detail-oriented, and have problem-solving skills to craft engaging gaming experiences. 3. **VR Game Artist (15%)** A VR Game Artist is responsible for creating visual elements like characters, environments, and user interfaces. This role requires artistic skills, proficiency in 3D modeling software like Blender or Maya, and a strong understanding of VR design principles. 4. **VR Game Marketing Specialist (10%)** A VR Game Marketing Specialist develops and executes marketing strategies to promote VR games. With a 10% share, they should have strong communication skills, a deep understanding of the target audience, and experience with digital marketing channels. 5. **VR Game Project Manager (10%)** A VR Game Project Manager oversees the development process, coordinates between teams, and ensures the project is completed on time and within budget. With a 10% share, they need leadership, organizational, and risk management skills to lead successful VR game projects.

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  • BasicUnderstandingSubject
  • ProficiencyEnglish
  • ComputerInternetAccess
  • BasicComputerSkills
  • DedicationCompleteCourse

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FastTrack GBP £140
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  • ThreeFourHoursPerWeek
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StandardMode GBP £90
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  • TwoThreeHoursPerWeek
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EXECUTIVE DEVELOPMENT PROGRAMME IN VR GAME BUSINESS MODELS
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London School of International Business (LSIB)
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05 May 2025
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