Executive Development Programme in iClone & Unreal Engine

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The Executive Development Programme in iClone & Unreal Engine is a certificate course designed to empower professionals with the latest real-time 3D rendering and visualization technologies. This program emphasizes the importance of immersive and interactive visuals in various industries, including architecture, gaming, film, and marketing.

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With the increasing demand for experiential content, professionals skilled in real-time 3D rendering are highly sought after. This course equips learners with essential skills to create impactful visuals, reducing turnaround time and costs compared to traditional methods. By mastering iClone and Unreal Engine, learners can quickly prototype, iterate, and present stunning 3D content for diverse projects. The program fosters creativity and innovation, ensuring that professionals stay ahead in the competitive job market. Career advancement opportunities include roles such as real-time 3D artist, technical artist, and immersive experience designer.

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โ€ข Introduction to iClone & Unreal Engine: Overview of iClone and Unreal Engine, their features, and capabilities.
โ€ข 3D Modeling for iClone: Creating and importing 3D models into iClone, texturing, and lighting.
โ€ข Character Creation and Animation in iClone: Character creation, rigging, and animation in iClone.
โ€ข Virtual Production with iClone: Pre-visualization, real-time compositing, and motion capture.
โ€ข Unreal Engine Fundamentals: Overview of Unreal Engine, user interface, and basic scripting.
โ€ข Level Design in Unreal Engine: Creating and editing levels, terrain, and environment.
โ€ข Blueprint Visual Scripting: Creating interactive and dynamic content using Unreal Engine's visual scripting system.
โ€ข Lighting and Rendering in Unreal Engine: Advanced lighting techniques, global illumination, and rendering.
โ€ข Virtual Reality and Augmented Reality with Unreal Engine: Creating immersive experiences for VR and AR.
โ€ข Optimization and Performance in iClone & Unreal Engine: Best practices for optimizing performance and troubleshooting common issues.

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The Executive Development Programme in iClone & Unreal Engine is tailored to meet the high demand for professionals skilled in real-time engines. The programme offers specializations in: 1. Game Designer (25% of the market): As a Game Designer, you'll be responsible for crafting immersive experiences, engaging narratives, and innovative game mechanics using iClone and Unreal Engine. 2. 3D Artist (20% of the market): A 3D Artist's role involves creating visually stunning environments, characters, and assets for real-time applications using iClone's powerful 3D modeling tools and Unreal Engine's cutting-edge rendering capabilities. 3. Technical Artist (15% of the market): Technical Artists bridge the gap between artistic and technical roles, optimizing 3D content for real-time engines like iClone and Unreal Engine. 4. Animator (10% of the market): In the Animation track, you'll learn to bring characters and objects to life using iClone's motion capture and animation tools, as well as Unreal Engine's animation systems. 5. Programmer (30% of the market): As a Programmer, you'll develop software solutions, plugins, and tools for iClone and Unreal Engine, enhancing the performance and capabilities of these real-time engines. With the increasing popularity of virtual production, real-time rendering, and immersive experiences, these roles are in high demand across industries. Join the Executive Development Programme in iClone & Unreal Engine to secure your place in this rapidly growing market.

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EXECUTIVE DEVELOPMENT PROGRAMME IN ICLONE & UNREAL ENGINE
ๆŽˆไบˆ็ป™
ๅญฆไน ่€…ๅง“ๅ
ๅทฒๅฎŒๆˆ่ฏพ็จ‹็š„ไบบ
London School of International Business (LSIB)
ๆŽˆไบˆๆ—ฅๆœŸ
05 May 2025
ๅŒบๅ—้“พID๏ผš s-1-a-2-m-3-p-4-l-5-e
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